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- #mess 01
- Delay 3
- TextA: -1 64 "Find the Time symbol to enter."
- #end
-
- #mess 02
- Delay 20
- TextA: -1 64 "End of a game, but not the end of Chasm."
- #end
-
-
- #mess 03
- Delay 6
- TextA: -1 40 "The disgusting Worm screams in agony as you"
- TextB: -1 52 "exterminate his heart opening the most"
- TextC: -1 64 "powerful time channel you have ever seen."
- TextD: -1 76 "Seeing no other way, you step into it."
- TextE: -1 88 "Is this the end or just the beginning..."
- #end
-
- #endcamera
- 6560 10576 100 -48 58000
-
- ;=================================
- ;| Processes definition part |
- ;=================================
- #proc 01
- StartDelay 0
- #action
- explode 27 39
- explode 28 39
- explode 27 37
- explode 28 37
- explode 27 38
- quake 23 32 32 42 500
- ambient 23 32 32 42 2
- ; quake 17 40 30 50 50
- ; change 26 38 206
- ambient 17 40 30 50 4
- nonstop
- wind 36 38 37 38 -8 0
- #end
-
- #proc 02
- StartDelay 2
- #action
- nonstop
- death 24 35 26 41 0 32 20
- death 29 35 31 41 0 32 20
- death 27 35 28 37 0 32 20
- death 27 39 28 41 0 32 20
- #end
-
- #proc 03
- StartDelay 0
- redkey
- lockmessage 1
- sfxid 80
- sfxposxy 28 27
- speed 8
- #action
- move 27 27 -480 0
- move 27 28 -480 0
- move 27 26 -480 0
-
- move 29 28 480 0
- move 30 27 480 0
- move 28 27 480 0
- #end
-
- #proc 04
- StartDelay 0
- sfxid 80
- sfxposxy 31 24
- speed 12
- backwait 5
- #action
- waitout 8064 6144 256
- change 32 23 197
- move 32 24 0 -480
- move 31 24 0 -480
- move 32 25 0 -480
- #end
-
- #proc 05
- StartDelay 0
- sfxid 80
- sfxposxy 27 20
- speed 12
- linkswitchat 37 18
- #action
- move 28 20 -480 0
- move 29 21 -480 0
- move 29 19 -480 0
-
- move 24 25 0 480
- move 25 25 0 480
- move 24 24 0 480
- change 27 19 197
- change 23 23 197
- #end
-
- #proc 06
- StartDelay 0
- speed 32
- #action
- move 36 10 530 0
- move 37 10 530 0
- move 38 10 530 0
- move 37 11 530 0
- #end
-
- #proc 07
- StartDelay 0
- #action
- nonstop
- explode 27 46
- explode 28 47
- explode 28 48
- explode 27 48
- change 29 48 200
- quake 17 40 30 50 10000
- wind 25 47 27 48 12 0
- wind 21 47 24 48 10 0
- wind 17 47 20 48 8 0
- unlock 9
- #end
-
- #proc 08
- startdelay 2
- #action
- nonstop
- quake 17 40 30 50 0
- ambient 17 40 30 50 1
- #end
-
- #proc 09
- lock
- OnMessage 3
- enddelay 13
- #action
- nonstop
- Death 4 4 60 60 -1 128 100
- #end
-
- #proc 10
- StartDelay 0
- sfxon 82
- #action
- source 6144 7424 9 32 160
- source 7168 7424 9 32 400
- source 8192 7424 9 32 200
- source 6144 8448 9 32 360
- source 7168 8448 9 32 512
- source 8192 8448 9 32 600
- #end
-
- ;============================================
- ;| Link switches and objects to processes: |
- ;| Format: "LINK swx swy Nproc" |
- ;============================================
- #links
- floor 27 34 1 ; megaboss comes
- floor 28 34 1 ; -
- floor 27 34 2 ; death zone
- floor 28 34 2 ; -
- floor 26 26 3 ; super alien door to boss
- floor 27 26 3 ; -
- floor 28 26 3 ; -
- floor 29 26 3 ; -
- floor 26 28 3 ; -
- floor 27 28 3 ; -
- floor 28 28 3 ; -
- floor 29 28 3 ; -
- floor 30 23 4 ; door to switch
- floor 30 24 4 ; -
- floor 32 23 4 ; -
- floor 32 24 4 ; -
- link 37 18 5 ; open 2 doors to key
- floor 27 19 5 ; -
- floor 28 19 5 ; -
- floor 23 23 5 ; -
- floor 23 24 5 ; -
- link 37 18 6 ; zapadlo with switch
- floor 27 19 6 ; -
- floor 28 19 6 ; -
- floor 23 23 6 ; -
- floor 23 24 6 ; -
- destroy 27 47 7 ; destroy heart
- destroy 27 47 8 ; -
- floor 27 47 9 ; end of game
- floor 28 47 9 ; -
- floor 27 48 9 ; -
- floor 28 48 9 ; -
- floor 26 28 10 ; lights
- floor 27 28 10 ; -
- floor 28 28 10 ; -
- floor 29 28 10 ; -
- #end
-
- #teleports
- tcenter 36 38 7168 9856 3 ; teleboss
- tcenter 27 38 5376 12288 3 ; to heart
- tcenter 28 38 5376 12288 3 ; -
- #end
- .
-
-